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		<title>Administrator: Add English DGB 4 translation</title>
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&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:DGB 4: Forms of Digital Representation and Their Effects}}&lt;br /&gt;
← [[DGB 4. Klasse/en|Digital Literacy – Year 4]]&lt;br /&gt;
&lt;br /&gt;
The same information can have a very different effect when presented as a paragraph, diagram,&lt;br /&gt;
photo, podcast, video or interactive application. Students examine what each form emphasises or&lt;br /&gt;
omits and learn to choose representation deliberately instead of treating format as decoration.&lt;br /&gt;
&lt;br /&gt;
== Curriculum reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Area !! Classification&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Competence area&amp;#039;&amp;#039;&amp;#039; || Production&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Perspectives&amp;#039;&amp;#039;&amp;#039; || G, I&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Focus&amp;#039;&amp;#039;&amp;#039; || Understanding how different forms of representation influence perception&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Competence&amp;#039;&amp;#039;&amp;#039; || Compare text, images, graphics, audio, video and interactive formats and deliberately choose forms that suit purpose, audience and message.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Learning objectives ==&lt;br /&gt;
&lt;br /&gt;
Students can:&lt;br /&gt;
&lt;br /&gt;
* identify common digital forms of representation;&lt;br /&gt;
* explain strengths and limitations of text, images, diagrams, audio, video and interactive formats;&lt;br /&gt;
* analyse how format influences attention, emotion and interpretation;&lt;br /&gt;
* compare several representations of the same information;&lt;br /&gt;
* choose a format suitable for purpose, audience and medium;&lt;br /&gt;
* transform information from one format into another;&lt;br /&gt;
* recognise when design choices exaggerate or hide information;&lt;br /&gt;
* combine media forms without overloading the audience;&lt;br /&gt;
* seek feedback and revise presentation choices;&lt;br /&gt;
* reflect on their own role as media producers.&lt;br /&gt;
&lt;br /&gt;
== Learning content ==&lt;br /&gt;
&lt;br /&gt;
=== Basic ideas of representation ===&lt;br /&gt;
&lt;br /&gt;
Every representation selects and structures information. A format is therefore part of the&lt;br /&gt;
message: it determines what can be shown easily and what requires additional explanation.&lt;br /&gt;
&lt;br /&gt;
=== Text ===&lt;br /&gt;
&lt;br /&gt;
Text is precise, searchable and suitable for detailed reasoning. Dense or poorly structured text&lt;br /&gt;
can make orientation difficult, so headings, paragraphs and examples matter.&lt;br /&gt;
&lt;br /&gt;
=== Images and photographs ===&lt;br /&gt;
&lt;br /&gt;
Images can communicate quickly and evoke emotion, but they can also omit context. Cropping,&lt;br /&gt;
captioning and editing strongly affect interpretation.&lt;br /&gt;
&lt;br /&gt;
=== Graphics and diagrams ===&lt;br /&gt;
&lt;br /&gt;
Diagrams can reveal patterns and relationships efficiently. They require accurate scales, labels,&lt;br /&gt;
units and a chart type that fits the data.&lt;br /&gt;
&lt;br /&gt;
=== Audio ===&lt;br /&gt;
&lt;br /&gt;
Voice, music and sound can add emotion and allow hands-free listening. Important information&lt;br /&gt;
should also be accessible to people who cannot hear it, for example through transcripts.&lt;br /&gt;
&lt;br /&gt;
=== Video ===&lt;br /&gt;
&lt;br /&gt;
Video combines image, sound, movement and sequence. Editing pace and shot selection can&lt;br /&gt;
guide attention powerfully, while captions improve accessibility.&lt;br /&gt;
&lt;br /&gt;
=== Presentations and mixed formats ===&lt;br /&gt;
&lt;br /&gt;
Combining text, image and speech can support understanding when each element has a clear&lt;br /&gt;
role. Repeating every spoken word on crowded slides usually reduces clarity.&lt;br /&gt;
&lt;br /&gt;
=== Interactive representations ===&lt;br /&gt;
&lt;br /&gt;
Web applications and games allow users to explore or change information. Interaction can&lt;br /&gt;
increase engagement but must remain understandable and purposeful.&lt;br /&gt;
&lt;br /&gt;
=== Audience and medium ===&lt;br /&gt;
&lt;br /&gt;
A representation should fit audience knowledge, device, available time and communication&lt;br /&gt;
goal. The same content may need a different design for a classroom presentation and a phone.&lt;br /&gt;
&lt;br /&gt;
== Classroom activities ==&lt;br /&gt;
&lt;br /&gt;
=== One topic, three formats ===&lt;br /&gt;
&lt;br /&gt;
Present the same information as text, infographic and audio or video.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; Three comparable products.&lt;br /&gt;
&lt;br /&gt;
=== Text versus image ===&lt;br /&gt;
&lt;br /&gt;
Compare what each form communicates well and what remains ambiguous.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; A strengths-and-limits table.&lt;br /&gt;
&lt;br /&gt;
=== Diagram or prose ===&lt;br /&gt;
&lt;br /&gt;
Transform a small data set between paragraph and chart and compare clarity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; Two representations.&lt;br /&gt;
&lt;br /&gt;
=== Same statement, different headline ===&lt;br /&gt;
&lt;br /&gt;
Change headlines and analyse how framing shifts interpretation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; A headline analysis.&lt;br /&gt;
&lt;br /&gt;
=== Audio changes meaning ===&lt;br /&gt;
&lt;br /&gt;
Read the same sentence with different emphasis and discuss effect.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; An audio reflection.&lt;br /&gt;
&lt;br /&gt;
=== One image, several messages ===&lt;br /&gt;
&lt;br /&gt;
Pair a photo with different accurate captions and compare interpretation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; A context exercise.&lt;br /&gt;
&lt;br /&gt;
=== Overloaded or clear presentation ===&lt;br /&gt;
&lt;br /&gt;
Redesign a crowded slide using hierarchy and reduction.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; A before-and-after slide.&lt;br /&gt;
&lt;br /&gt;
=== Change target audience ===&lt;br /&gt;
&lt;br /&gt;
Adapt a media product for a younger or more specialised audience.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; Two versions.&lt;br /&gt;
&lt;br /&gt;
=== Analyse advertising ===&lt;br /&gt;
&lt;br /&gt;
Identify how format and design direct attention or emotion.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; A media critique.&lt;br /&gt;
&lt;br /&gt;
=== Create with reflection ===&lt;br /&gt;
&lt;br /&gt;
Produce a small media product and add a note explaining format choices.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; A product plus rationale.&lt;br /&gt;
&lt;br /&gt;
=== Representation stations ===&lt;br /&gt;
&lt;br /&gt;
Rotate through short tasks in text, image, data, audio and interactive formats.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; A comparison record.&lt;br /&gt;
&lt;br /&gt;
=== Revise after feedback ===&lt;br /&gt;
&lt;br /&gt;
Use peer feedback to improve one representation choice.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected outcome:&amp;#039;&amp;#039;&amp;#039; A documented revision.&lt;br /&gt;
&lt;br /&gt;
== Self-check ==&lt;br /&gt;
&lt;br /&gt;
* I can compare strengths and limits of different media forms.&lt;br /&gt;
* I understand that format influences interpretation.&lt;br /&gt;
* I can choose a format for a defined audience and purpose.&lt;br /&gt;
* I can transform content without losing key meaning.&lt;br /&gt;
* I can recognise misleading or overloaded presentation.&lt;br /&gt;
* I can justify my own design choices.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[DGB 4: Optimierung und Integration von Informationen/en|Optimising and Integrating Information]]&lt;br /&gt;
[[DGB 4: Medienrealitaet und Manipulation/en|Media Reality, Information Analysis and Manipulation]]&lt;br /&gt;
[[DGB 4: Kreative Zusammenarbeit/en|Creative Collaboration with Media and Software Tools]]&lt;br /&gt;
&lt;br /&gt;
[[Kategorie:Digitale Grundbildung]]&lt;br /&gt;
[[Kategorie:DGB 4]]&lt;/div&gt;</summary>
		<author><name>Administrator</name></author>
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